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Button Making

A basic guide to making buttons at the Swem Makerspace

Welcome

The Makerspaces at William & Mary are pleased to offer a button making machine in the Swem Library for use by all current students, staff, and faculty.  

Using a button maker is a fun, engaging, and creative experience.

To ensure that our button machine and patrons stay happy, the Swem Makerspace requires that all patrons who wish to schedule time with the button maker agree to our common sense safety policies. 

For more information, contact Ashley Gonzales

Create a Graphic

STEP 1: Create a Graphic for your Button

Where do you find a graphic to turn into a button?

You can design a button yourself! There is a blank template with the proper sizing for our 2.25" machine. For more info on making a button, visit the American Button Machine website.

Scheduling Time with the Button Maker

STEP 2: Schedule Button Making Time

Once you have designed a graphic to turn into a button, you will need to schedule a time to use the button machine in the Swem Makerspace, room 139. 

Use the online scheduler to schedule a button making session.

Please remember the following policies: 

  1. Limit of a two-hour booking per day, which allows five buttons per day
  2. Stop by the Swem Circulation desk to pick up your button making kit; be prepared to show your booking
  3. If you are experiencing problems with the machine, let us know through this form: Makerspaces at W&M: Report an Issue

Make a Button

Step 3: Make a Button

Once you have designed a graphic for your button and scheduled a time to use the button making machine in the Swem Makerspace, it's time to make your button. You can ues the simple set of instructions that are in the makerspace next to the button making machine. In addition, follow this link to learn some common do's and don'ts online.

Stop by the Circulation desk to pick up your button-making kit; be prepared to show your booking confirmation. There is also a wooden box on the table to recycle the empty kit. Each kit contains five of the following:

  1. Shell
  2. Mylar
  3. Pinback